

Let me know if this code works for you guys. The missile can be retargeted at any time during its flight (with the right mouse button). Guided Missile (GM) Shots guide themselves when locked on. Machine Gun (MG) Increases shot speed and dramatically decreases range and reload delay. But other than that one player it should work against everyone else. Rapid Fire (F) Increases shot speed and decreases range and reload delay. Also there is usually 1 random player everytime you log into a server that the code doesn't work against. Make sure you do NOT have god mode on when you try to do this otherwise it won't work. Now type /kill in a messege to someone and you will be killed by them. It is very useful and funny when you do it to teammates and they get booted for TKing or their score drops immedietly.įloat waterLevel = World::getWorld()->getWaterLevel() Ĭonst Player *Other = LocalPlayer::getMyTank()->getRecipient() Īnd that is it. With this cheat you send a PM to the player saying "/kill" and you will instantly be killed by that person. As mentioned earlier, at a close enough range, the missiles will not be lethal and you can go in for the kill.Ok this is a very very powerful cheat. Circling slowly towards the player will force them to either fire unguided missiles, drop their flag, or run. This allows for dodging guided missiles by moving almost perpendicular to the player with GM. source, BZFlag is relatively easy to modify as needed for. The guided missile moves slightly slower than normal shots and has a limiting turning speed. lot individual tanks, shoot other players tanks and carry flags that afford special abilities. Open your router firewall at port 5154 Change the -publicaddr line in this. If theres a firewall between the server and client, the firewall must accept connections from the client to this port and forward them to the server. Use the -help option to get the servers default port. between bzfs and bzflag) during a game is via TCP and UDP. In the SERVER line add localhost In the PORT line add 5154 Then JOIN your server. Communication between the server and clients (i.e. Note that if a player with GM locked on to a player before they grabbed ST, the lock may remain.Īnother counter is possible on servers with default settings for tank and shot speeds. You join your server locally, by opening your BZFlag game client and editing these lines in the JOIN GAME screen. Admittedly its hard to cooperate effectively given the fast-moving pace of the game, and if someone nails one of your team members while holding the Genocide flag you die too - really the only negative to team play. A GM cannot lock onto a player that has a Stealth flag. In BZFlag you dont have to be part of any team (then youre a 'Rogue'), but I think the team aspect adds something to the game. To counter the GM, the Stealth (ST) flag can be used. Also note that the missiles, by default, are not lethal for half a second after firing, so they will not kill at close range. Given that it is possible to target players above and below, a common strategy is to move to higher ground so that enemies must come to you. Tacticsĭue to GM being a powerful flag, the holder tends to be targeted by other players quickly.

The lock target can be set before or after firing and can be changed. Any active or fired missiles will attempt to seek to the targeted tank.

In particular, where the material is less dense than lead, and so has less kinetic energy, it is necessary to use a larger size shot for example, if. This means that pellet sizes may need to change for these materials to achieve pattern density and striking energy levels sufficient to ensure consistently clean kills.

Using the lock/identify key when looking at another player will lock onto that tank. Furthermore, each non-lead type has different ballistic characteristics. The Guided Missile (GM) flag provides a locking system and changes the shot type to a missile.
